CAP4D FUNDAMENTALS EXPLAINED

cap4d Fundamentals Explained

Protect groups will hold adjacent extruded polygons alongside one another if their shared edge is beneath the utmost Angle threshold. Now just toss in the Subdivision Area plus your fifty% of the way to a tentacle monsterExtruding in Cinema 4D can be really contextual, indicating how it works and what it tends to make will vary quite a bit dependan

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